Supporting our community
Share expertise, time and practical resources where we operate.
Blackmore Technology Group Limited believes that giving back to the communities where we live and operate is part of our responsibility. We aim to contribute our time, expertise and resources to opportunities that help local people grow, create and succeed.
OUR COMMUNITY COMMITMENT
Share expertise, time and practical resources where we operate.
Help young people discover what they can build, not just what they can consume.
Encourage participation through time, mentoring and community partnerships.
Turn curiosity into hands-on project experience and creative confidence.
Contribute to a more capable, resilient and connected local community.

Children already love video games, apps and robots. We want to help them learn to build those things themselves — from their first idea to a finished project they can proudly show their family.
Boundary Tech Generation is a proposed BTG-supported community programme for Boundary Country, British Columbia. The proposed eight-session pathways cover game creation, apps, low-voltage robotics and inventions at four age levels for ages 6–17. The blueprint calls for supervised hands-on projects, private family demonstrations, guardian-controlled sharing, accessibility, volunteer screening and no use of child projects in BTG Bridge, FarmNodes or Exchange. Venue, volunteers, insurance and enrolment remain unconfirmed.
EXPLORE THE LEARNING LEVELSEach workshop works toward a usable creation, not simply completing a demonstration.

Create characters, gameplay, levels and sounds — then let family and friends play it.

Design screens, make buttons function, build features and test an app that solves a real problem.

Assemble, wire and code a robot to move, follow instructions and solve physical challenges.

Build a sensor, alarm, mini weather station or another practical creation from an original idea.
Learning activities are adapted for ages 6–8, 9–11, 12–14 and 15–17. Age is a recommended starting point, not a ceiling: individual experience and accessibility needs guide every project.
Visual blocks, playful storytelling, animations, simple coding and hands-on exploration.
Multi-level games, beginner app interfaces, sensors and programmable robots.
Game engines, beginning written code, software testing, robots and electronics.
Independent software projects, robotics design, AI literacy, 3D creation and deployment.
NEW · BOUNDARY TECH GENERATION SOFTWARE
BTG Builder is our developing digital Building Truss Grid construction environment. Young people work with correctly modelled beams, connectors and mechanisms to construct 3D kits and original Free Build projects, then progress toward wiring, programming and operating simulated machines in one Grand Forks-area BTG World.
The C6 crane, scalable world grids and Free Build are central to development. The full crane commissioning workflow and iOS release are still in engineering, not launched products.
Giving back is a high priority for Blackmore Technology Group. We believe success should be measured not only by the technologies we develop, but by the positive difference we help make in the places we call home.
That includes volunteering, sharing practical skills, supporting local causes, encouraging mentors and collaborating with community organizations. Our youth technology initiative is one proposed expression of that wider commitment.
EXPLORE COMMUNITY PARTNERSHIPS
We welcome conversations with educators, youth organizations, parents, skilled volunteers and community partners. The programme is being planned; workshop registration, dates, venues and formal partnerships have not yet been announced.
Workshop and community images are illustrative promotional artwork, not photographs of an operating programme or enrolled children. Volunteer activity and programme partnerships described here are priorities and proposals; specific commitments will be announced when confirmed.
Images are photorealistic conceptual illustrations of the planned Boundary Tech Generation workshops, not photographs of actual BTG participants or delivered sessions.