Block-based game development
Build multiple levels, scoring and rules with visual programming.

Level 2 helps children move from simple exploration into real project building. Participants begin creating multi-level games, interactive app interfaces, programmed robots and sensor-based activities with increasing independence and supportive teamwork.
ASK ABOUT LEVEL 2 WORKSHOPSBuild multiple levels, scoring and rules with visual programming.
Design tappable screens and features that users can try.
Assemble and programme beginner robots for physical challenges.
Use buttons, movement or distance sensors in practical projects.

Young Builders follow a project plan, use visual code to solve problems, create a functional app layout and test a small robot. Children decide what their project should do, build it in stages, identify problems and use feedback to improve it. Collaboration and increasing independence are encouraged.
Build a multi-level game, an interactive app or a working programmable robot.
Participants choose a project appropriate to their experience, interest and confidence.

Create a multi-level game with scoring, player controls and increasing challenges.

Make an interactive app interface with working menus, forms or a useful tool.

Build and program a small robot to navigate a simple course with sensors.
PROJECT OUTCOMEBuild a multi-level game, an interactive app or a working programmable robot.
WORKSHOP FORMAT8 guided sessions · approximately 60–75 minutes each
FOR PARENTSDesigned for children ready for greater responsibility, structured challenges and teamwork. Guided tasks encourage patience, debugging, creative choices and confidence with real projects.
8 guided sessions · approximately 60–75 minutes each. Session outlines are proposed and may be tailored to the actual group and venue.
Shared laptop or tablet, block-based game tools, an introductory app builder, beginner robotics kit with safe motors and sensors, and a supervised challenge table.
Use only age-appropriate low-voltage robotics kits; supervise small parts and moving mechanisms. Do not publish apps or collect personal information without parental authorization.
Young Builders can follow finite digital kit inventories, test matching connections and explore Free Build with the same approved parts. They learn to find and correct connection mistakes. Proposed workshop extension; not a public app release.
Explore BTG Builder →
Young Builders connect their favourite technologies to real teamwork, technical skills and opportunities to learn by doing.
ASK ABOUT LEVEL 2Workshops, dates and registration are not yet open. Activities are supervised and designed to suit individual abilities.
Imagery is illustrative concept artwork; no child is represented as an enrolled programme participant. Blackmore Technology Group Limited is developing Boundary Tech Generation as a proposed community initiative in Boundary Country, British Columbia.
Images are photorealistic conceptual illustrations of the planned Boundary Tech Generation workshops, not photographs of actual BTG participants or delivered sessions.
BTG OFFICIAL PUBLICATIONS · OCTOBER 2026
The original workshop blueprint and this level’s eight-session teaching plan are now available, with outcomes, safety, testing and guardian guidance. Open the Level 2 curriculum → · Parent/guardian guidance →. This is a proposed course, not an enrolment notice.